Dorothy's Chapter

Dorothy's chapter is one of the few chapters in the game. It is set in November 8, 1984 and it follows the story of Dorothy who has dementia. Players will first be given an objective to explore the house. Items have a shining light on them to signify they can be picked up. Glitches are common where the light does not go away after picking up the items.

The plot of Dorthy's chapter follows a blurry timeline. Dorthy is the mother of Andrew. During the game a cassette tape is found where a person talks about Dorthy's illnesses and Dorthy's diagnosed dementia. The chapter leads to a scavenger hunt where the player finds several tools/items that assisted in the murders of the next door neighbors by Dorthy.

Chapter description: ''Dorothy is staying with her son, Andrew, and his family in hopes to get better after fighting an unknown illness. She is later diagnosed with dementia and Andrew decides that she stays, as it's the safest option. A twisted turn starts to take place as the family that previously owned the residence are murdered, and investigators begin to question Dorothy. Andrew begins to worry as his mother branches further away from reality.''

Mirror Room
The mirror room is one of the rooms of the house in Dorothy's chapter. You will need a key for the mirror room. The key will be found on the hanging rack in front of the front door. When the player attempts to insert the key, the key will break. The player must then go down to the garage and find duct tape where they will tape the key together on the workbench. Once this task is done, you will go back to the door of the mirror room to open the door. Once you step inside and explore the room, this is when you will hear a voice of a sobbing (presumably) woman. You will then be tasked to follow the footsteps that lead out of the Mirror room and into a door in the kitchen. However this door is locked and thus you must find a key to open it.

Lighters
Lighters are found scattered throughout the house. There are three types of lighters found in the house: Good lighters, poor lighters, and new lighters. You can only have 4 lighters in your inventory at a time. There is also a deluxe lighter that you can purchase for Robux.

Keys
Keys can be found scattered within the house. They are generally found on desks, tables, shelves; never on the ground.

Mirror room key - Hanging rack

Kitchen Key - Can be found on the drawer in the room with a TV

Mirror Levels
The mirror levels are the levels that are accessible after entering the mirror in the Basement (Comes after Mirror Room). The mirror levels give you certain items you need to further the story. The mirrors appear in the Garage, outside of Jack's room, to the left of the attic door from the living room, one in the room to the right of the front door, and to the left of the electrical room. Each has a different set of tasks.

Mirrors
The mirrors are all over the house, with little puzzles in order for you to complete that mirror. One mirror has a maze, where you have to find Dorothy's key. you need to go left until you reach the wall. You should have passed a closet. There will be times that the maze will become red, and somebody will be throughout the maze trying to kill you. After you've hit the wall on the left, go forward into the dark hallway. Follow that path and it should bring you to the key.

Notes/Letters
Letters can be found throughout the house. There is a letter upstairs in a presumably children's room, and another letter in the kitchen.

The letter upstairs reads: "I was talking to Jack the other morning, he said he had heard something walking around in the attic in the middle of the night. I've been getting very paranoid with everything that's been going on."

The letter in the kitchen reads: "Dorothy's dementia seems to be getting worse. She no longer remembers me, or the kids. Mary says she's been acting weird around her, she just stares at her for long periods of time."